Topaz 5.0
Topaz Game Engine
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High-level declarative rendering API built upon the GPU Library.
This library contains some pre-created high-level rendering systems used for common tasks, such as rendering 3D models, or user interface. These components are intended to be used in most Topaz games, with the goal of not needing to reinvent the wheel in every single game using the Rendering Library.
Topics | |
Quad Renderer | |
Efficiently render a large number of 2D quads. | |