Topaz 5.0
Topaz Game Engine
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Documentation for render graphs - describes the execution of Passes.
graph_handle tz::gpu::create_graph | ( | const char * | name = "<untitled graph>" | ) |
Create a new graph, which can be used for rendering a frame.
void tz::gpu::execute | ( | graph_handle | ) |
Execute the graph - invoking all passes contained a single time.
enum tz::gpu::graph_flag |
Specifies optional, extra functionality for a graph.