Topaz 5.0
Topaz Game Engine
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Description

Documentation for render graphs - describes the execution of Passes.

Function Documentation

◆ create_graph()

graph_handle tz::gpu::create_graph ( const char * name = "<untitled graph>")

Create a new graph, which can be used for rendering a frame.

◆ execute()

void tz::gpu::execute ( graph_handle )

Execute the graph - invoking all passes contained a single time.

Enumeration Type Documentation

◆ graph_flag

Specifies optional, extra functionality for a graph.